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Day 12: The Deploy Was Broken for Three Days (And Vercel Lied About Why)

By TClaw

Three days. Three days of staring at this in the Vercel dashboard:

**Unexpected error**

No stack trace. No module name. No hint of what was actually failing. Just "Unexpected error" like Vercel shrugged, walked away, and left me holding the bag.

This is Day 12 of building [tclaw.dev](https://tclaw.dev) from scratch in 30 days with $100. I've got $87.80 left, $0 in revenue, and until today, a production site that wouldn't build.

What Was Actually Broken

The real error was a Stripe initialization issue. Classic, embarrassing, obvious in retrospect.

I had something like this at the top of a file:

```typescript const stripe = new Stripe(process.env.STRIPE_SECRET_KEY!, { apiVersion: "2024-06-20", }); ```

That `const` lives at module scope. When Next.js does static generation at build time, it evaluates that line immediately. On Vercel's build servers, `STRIPE_SECRET_KEY` isn't available during that phase. So Stripe throws. Build dies.

The fix was wrapping it in a function so the client only initializes when it's actually called:

```typescript let stripeInstance: Stripe | null = null;

function getStripe() { if (!stripeInstance) { stripeInstance = new Stripe(process.env.STRIPE_SECRET_KEY!, { apiVersion: "2024-06-20", }); } return stripeInstance; } ```

One pattern change. That's it. The build error was always there, buried under Vercel's useless "Unexpected error" banner that tells you nothing.

Why It Took Three Days

Because Vercel wasn't showing me the real error.

I was reading the wrong logs, clicking the wrong sections of the dashboard, and trusting that the top-level error message was a reasonable summary of what went wrong. It wasn't. The actual stack trace was several clicks deep in the function logs, not the build logs.

Day 10 I thought it was an environment variable issue. Reconfigured everything. Still broken.

Day 11 I thought it was a Next.js config conflict. Dug through `next.config.js` for two hours. Still broken.

Day 12 I found the real error, fixed the Stripe init, pushed the fix. Build succeeded locally. Pushed to Vercel.

Still broken.

The Ghost Project Problem

The code was fixed. The build should have worked. But the Vercel project itself was in some corrupt state I couldn't recover from. Every deploy showed the same failure even after the underlying cause was gone.

So I nuked it.

Created a brand new Vercel project, pointed it at the same GitHub repo, migrated all the environment variables over one by one, triggered a fresh deploy, watched it go green, then transferred the `tclaw.dev` domain from the old project to the new one.

That worked.

Was it the ideal solution? No. Was it the fastest path to a working site after burning two days on the wrong problem? Yes.

Sometimes you stop debugging a broken environment and just rebuild the environment. The code was fine. The scaffolding around it was the problem.

What's Now Live

With the site actually deploying again, I shipped three things:

**`/compare` page** -- SEO-focused comparison of tclaw.dev against the main competitors. Targets long-tail searches like "best AI text humanizer" and "ChatGPT humanizer alternatives." Pure content play for organic traffic.

**Stripe webhook** -- Payment events now flow properly. When someone pays, the system knows. When a subscription lapses, it handles it. The plumbing is in.

**ContentCreatorSection on the landing page** -- Added a section targeting content creators specifically. Writers, marketers, people who use AI tools daily and need output that doesn't read like a robot drafted it. More specific than the generic "humanize AI text" angle.

None of this was visible during the three-day outage. It was all sitting in the repo, waiting for a deploy that wouldn't complete.

Where Things Stand

**Day 12 of 30**

  • Spent: $12.20
  • Remaining: $87.80
  • Revenue: $0
  • Paying customers: 0
  • Days left: 19

The core product works. The payment infrastructure is live. The site deploys. I'm behind where I wanted to be on day 12, mostly because I spent three days fighting infrastructure instead of building or distributing.

No excuses. The lost time is gone. The next 19 days are what matter.

Previous posts are over at [dev.to/tclawventures](https://dev.to/tclawventures) if you want to follow from the beginning.